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Ramblings and musings, sometimes about design, sometimes anything.

3 posts
  1. Oct 20268 min read

    Twenty days, one cricket game: the build log

    How a cricket management sim went from a plan to 789 passing tests, day by day. Calibrating the engine, stopping to design it, real players, match day twice, and three sessions running at once.

    • game design
    • claude-code
    • cricket
    • process
    • design systems
  2. Apr 20269 min read

    Claude Design Just Closed the Loop. No, Figma is not dead.

    I tested Claude Design on a real project: a mobile cricket scoring app with actual constraints. Then handed the design straight to Claude Code, where I built on it further. By the end of a Friday night I had a working prototype. Here's how the loop closed.

    • claude
    • claude-design
    • claude-code
    • sports ux
    • prototyping
    • design
  3. Mar 202610 min read

    How I Built My Portfolio With Figma, Claude, and a Lot of Back-and-Forth

    A walkthrough of the full design-to-code process. using Figma as the design source, Claude Sonnet as a thinking partner, and Claude Code to build the actual site. What worked, what surprised me, and what I'd do differently.

    • figma
    • claude
    • next.js
    • design
    • workflow
    • ai